World of Warcraft: one simple line of code can cost you dearly
A few days ago, a new type of gold/item scam made the rounds. Usually scamming in MMORPGs is done using social engineering techniques, e.g. an attacker sells a fake item code for alleged in-game items like mounts to a potential victim for in-game currency. But this most recent kind of attack does not only involve…
Combinatorial Music Theory (1991)
graph theory, music theory
Robin
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Synthesizing a Plucked String Sound with the Karplus-Strong Algorithm
If you are looking to synthesize the sound of a plucked string, there is an amazingly simple algorithm for doing so called the Karplus-Strong Algorithm. Give it a listen: KarplusStrong.wav Here it …
2D Terrain generation using midpoint displacement
Today I will present how to implement in Python a simple yet effective algorithm for proceduraly generating 2D landscapes. It is called Midpoint Displacement (or Diamond-square algorithm,…
Procedural Dungeon Generation: Cellular Automata
Last time we looked at generating random dungeons for video games using the Drunkard’s Walk algorithm. The Drunkard’s Walk is fun to play with, and often generates cool levels, but it’s also pretty unreliable. That’s not good enough for my purposes: I want to reliably generate big, open, cave-like maps, with lots of…
The Secret Feature of EM-DOSBOX on Internet Archive
There’s been a secret feature on the DOS-related emulated programs on the Internet Archive. It’s been there for over a half a year now. I’ll explain what it is and why I didn̵…
So You Want to Be a Hero?
Rule #1 is “The Player Must have Fun.” It’s trivially easy for a game designer to “defeat” players. We have all the tools and all the power. The trick is to play on the same side as the players, to tell the story together, and to make them the stars.
Facebook Surround 360: An Open 3D-360 video capture system
Visit the post for more.
Godot game engine reaches 2.0
Godot 2.0 is out! This release is special because our team has grown a lot. We have more regular contributors, a documentation team, a bug triage team and a much larger community! Godot keeps growing and becoming more and more awesome.
Sub-10ms roundtrip audio latency on Android
The Superpowered Media Server solves Android's audio latency problems.
Dolphin Progress Report: August 2016
Dolphin started solely as a GameCube emulator, focused only on the one console. But, when the Wii was released and it was discovered to have hardware almost identical to its older sibling, Dolphin naturally evolved into a GameCube and Wii emulator. All of our readers are probably familiar with this....
The Road to Ultima V
It’s not easy having a software superstar for a little brother. That’s something that Robert Garriott, president of Origin Systems , had more and more cause to realize as the 1980s wore on. Whilst Richard Garriott quite literally lived out his fantasies, it was Robert who was left to deal with all the mundanities of…
NESPi – Mini NES Classic Raspberry Pi Games Console
My blog about making and modding, 3D printing, electronics and other experiments.
Sierra Gets Creative
Coming out of Sierra On-Line’s 1984 near-death experience , Ken Williams made a prognostication from which he would never waver: that the real future of home as well as business computing lay with the open, widely cloned hardware architecture of IBM’s computers, running Microsoft’s operating systems. He therefore…
Blender 2.8 project status
code.blender.org
On Let's Plays – That Dragon, Cancer
I've been sitting here this morning paralyzed at what to say in response to this... The last few months since we launched That Dragon, Cancer have been pretty incredible. The mainstream culture, the gamer culture, and others have all embraced our story and been willing to listen to our heart a
GPU Ray Tracing the Wrong Way
If you’re familiar with my blog, you know I’ve lately taken a fancy to doing abominable things to my Intel GPU’s OpenGL driver.
Deep Q-Learning: Space Invaders
Ever since I learned about neural networks playing Atari games I wanted to reimplemnted it and learn how it works. Below you can see an AI playing Space Invaders. I trained it during my batch at Recurse Center on little over 50M frames.
Magic Leap – Separating Magic and Reality
The Goal – Explain What is Magic Leap Doing Magic Leap has a way of talking about what they hope to do someday and not necessarily what they can do anytime soon. Their patent applications ar…
How to Write a Video Player in Less Than 1000 Lines
ffmpeg is a wonderful library for creating video applications or even general purpose utilities. ffmpeg takes care of all the hard work of video processing by doing all the decoding, encoding, muxing and demuxing for you. This can make media applications much simpler to write. It's simple, written in C, fast, and can…
CHIP-8 in Common Lisp: The CPU
A while back I decided to try to write a Game Boy emulator in Common Lisp based on this series of articles . I made some good progress but eventually got bogged down because I was trying to learn a bunch of complex new things at once: