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The most popular blog posts about software engineering on Hacker News. 21,828 posts.

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6460

Hostnames

The idea is to come up with some kind of category, so that people have something to remember all the names by. Some categories: Geographical (countries, cities, parks, rivers, lakes, streets), entertainment (flintsones, simpsons, disney films, celebrities), companies (hotels, airports, local shops, restarants)…

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Readme Driven Development

I hear a lot of talk these days about TDD and BDD and Extreme Programming and SCRUM and stand up meetings and all kinds of methodologies and techniques for developing better software, but it’s all irrelevant unless the software we’re building meets the needs of those that are using it. Let me put that another way. A…

6464

Go ahead, write the “stupid” code

When I finished school in 2010 (yep, along time ago now), I wanted to go try and make it as a musician. I figured if punk bands could just learn on the job, I could too. But my mum insisted that I needed to do something, just in case. So I went down to the local TAFE (this is like a trade school in Australia, though…

6468

Rust and C++ Interoperability in Chrome

Chrome engineers are experimenting with Rust. For the foreseeable future, C++ is the reigning monarch in our codebase, and any use of Rust will need to fit in with C++ — not the other way around. This seems to present some C++/ Rust interoperability challenges which nobody else has faced.

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40 Years of Programming

In April, 1984, my father bought a computer for his home office, a Luxor ABC-802 , with a Z80 CPU, 64 kilobytes of RAM, a yellow-on-black screen with 80 by 25 text mode, or about 160 by 75 pixels in graphics mode, and two floppy drives. It had BASIC in its ROM, and came with absolutely no games. If I wanted to play…

6474

The Death of Cocoa

For many of us, the simplicity, elegance, and performance of Apple’s hardware and software working together are the reason why we build on their platforms. And yet, after just a few months of working with Swift, Cocoa has begun to lose its luster.

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Teeing, a hidden gem in the Java API

Last week, I described a use-case for a custom Stream Collector. I received a intriguing comment on Twitter: There was a 'Moved Permanently' error fetching URL: 'https://twitter.com/Miguucm/status/1389258245886390292' Hats off to you, Miguel! Your comment revealed a method I didn’t know! So I decided to investigate…

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The Polygons of Doom: PSX

It was a pleasure to research the material for the "Polygons of Another World" articles [1] . All the machines I studied were different from one another. The diversity I witnessed in the Amiga, Atari ST, PC, SNES, Genesis, GBA, and Jaguar demonstrated the richness of a field then still in its dawn. As I concluded the…