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Software Engineering

The most popular blog posts about software engineering on Hacker News. 21,827 posts.

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6181

The compositor is evil

First, I want to make it clear that I’m not accusing the compositor of true evil, which I define roughly as deliberately causing suffering. There’s unfortunately too much of that in the world. I mean it in the more metaphorical sense that it causes serious problems and forces other parts of the system to be more…

6185

How Claude Code works in large codebases

The most successful Claude Code deployments share a set of recognizable patterns across configurations, tooling, and org structure. This article is part of Claude Code at scale, a new series covering best practices for engineering organizations building with Claude Code at enterprise scale.

6197

Coroutines and effects

For the past few months I’ve been mulling over some things that Russell Johnston made me realize about the relationship between effect systems and coroutines. You can read more of his thoughts on this subject here , but he made me realize that effect systems (like that found in Koka) and coroutines (like Rust’s async…

6198

Best Practices Exist For A Reason

If you've ever used node.js, you've probably also used Isaac Schlueter's npm, the node package manager. By maintaining a central repository to which authors can quickly publish their JavaScript modules, npm has made it easy to get started building node apps and its popularity has exploded over the past year…

6201

Clojure from the ground up

This guide aims to introduce newcomers and experienced programmers alike to the beauty of functional programming, starting with the simplest building blocks of software. You’ll need a computer, basic proficiency in the command line, a text editor, and an internet connection. By the end of this series, you’ll have a…

6204

Beginners Guide to Vulkan

Recently I asked the community for beginner-friendly resources on Vulkan, and I compiled a list of them that you can find below. For the beginners reading this, Vulkan is a new graphics API-- in other words, a way to communicate with your GPU and make it do things. It's managed by the Khronos Group, which means it's…

6207

Reverse-engineering the 1998 Ultima Online demo server

After 10 years of on-and-off work, I’m releasing a full reverse-engineering of the 1998 Ultima Online demo server: https://github.com/draxinar/ouo . About 5,000 functions disassembled from MSVC x86 and translated into portable C99, with each function compared instruction-by-instruction against the binary.

6208

Parcel 2 Beta 3 – improved build performance

The Parcel team is excited to release Parcel 2 beta 3! This release includes a ground up rewrite of our JavaScript compiler in Rust, which improves overall build performance by up to 10x. In addition, this post will cover some other improvements we’ve made to Parcel since our last update, along with our roadmap to a…

6209

Crystal 1.1.0

We are releasing the first post-1.0 release, making efforts to keep our promise of making regular releases each 3 months, a bit delayed because of the conference, and with special focus on keeping the language stability. Below we list the most important or interesting changes, without mentioning the several bugfixes…