Topics /

Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 878 posts.

Any year
244

0 A.D. Alpha 26: Zhuangzi

Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 26: “Zhuangzi” (pronounced: /ˈʒwæŋˈziː/), the …

245

Generally capable agents emerge from open-ended play

In recent years, artificial intelligence agents have succeeded in a range of complex game environments. For instance, AlphaZero beat world-champion programs in chess, shogi, and Go after starting out with knowing no more than the basic rules of how to play. Through reinforcement learning (RL), this single system…

253

The Infinite Loop That Wasn't

Once upon a time there was a game for the GBA by the name of Hello Kitty Collection: Miracle Fashion Maker. It was a cutesy game based on the famous Sanrio Hello Kitty franchise, developed by Access. But hidden beneath the surface of the seemingly innocuous title was an insidious problem. Somehow, this simple game…

254

Simplifying Vulkan one subsystem at a time

When those of us in the Vulkan® working group want to modify the API—whether it’s a new hardware feature to expose, a new use case we want to address, or even just a gap in the spec we want to address—we have one invaluable tool that we make heavy use of: extensions! Extensions are a wonderful way for us to get…

255

Amazon Sumerian: A way to create VR, AR, and 3D experiences

Update May 18, 2022 – Amazon Sumerian is no longer available to new customers. Existing customers’ Sumerian data will be available until February 21, 2023. We recommend that these customers transition their existing scenes to Babylon.js where they can be published using AWS Amplify. For more information about Amazon…

256

The rise of wgpu

gfx-rs is a project bringing efficient cross-platform graphics to rust. This blog supposedly hosts the major milestones, concepts, and recaps of the project.

258

OpenTTD 13.0 Released

Breaking news: OpenTTD 13.0 is now available! Depending on your perspective, we’re either two months early for our usual April 1st release, or a bit tardy for the Christmas 2022 release we intended.

260

Early Macintosh Emulation Comes to the Archive

After offering in-browser emulation of console games, arcade machines, and a range of other home computers, the Internet Archive can now emulate the early models of the Apple Macintosh, the black-and-white, mouse driven computer that radically shifted the future of home computing in 1984. While there are certainly…

270

SIGIL, a New Doom Campaign by John Romero

Romero Games is an independent game development studio based in Galway, Ireland, founded by legendary game designers John Romero and Brenda Romero. The studio creates original PC and console games, combining decades of industry experience with with innovative gameplay, immersive worlds, and modern t