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The most popular blog posts about games & graphics on Hacker News. 878 posts.
Flash Animations Live Forever at the Internet Archive
Great news for everyone concerned about the Flash end of life planned for end of 2020: The Internet Archive is now emulating Flash animations, games and toys in our software collection. In the early 1990s, web browsers were incredibly powerful compared to what came before - with simple files written in HTML that could…
A customer reported an error in the map used by Flight Simulator
Practical development throughout the evolution of Windows.
Ubershaders: A Ridiculous Solution to an Impossible Problem
When you're playing your favorite game on Dolphin with a powerful computer, things should run fairly well. The game is running full speed, there are no graphical glitches, and you can use your favorite controller if you want. Yet, every time you go to a new area, or load a new effect, there's a very slight but…
Visual effects for the Indian blockbuster “RRR”
Makuta Visual Effects shares the experience of using Blender in the creation of some of the VFX for the Indian blockbuster RRR:
Factorio is coming to Nintendo Switch
For the past one and a half years I've been working on a secret Factorio project. Today we are finally revealing it. As announced during Nintendo Direct, Factorio is coming to Nintendo Switch! It's already in the final stages and the global release date is set for 28th October 2022. Here is what to expect: All of the…
Stability.ai – Introducing Stable Video 3D
When we released Stable Video Diffusion, we highlighted the versatility of our video model across various applications. Building upon this foundation, we are excited to release Stable Video 3D. This new model advances the field of 3D technology, delivering greatly improved quality and multi-view whe
Paving the Road to Vulkan on Asahi Linux
Porting Linux to Apple Silicon
DirectX is coming to the Windows Subsystem for Linux
DirectX 12, NVIDIA CUDA, OpenGL and OpenCL acceleration are coming to the Windows Subsystem for Linux.
The Impact of Jungle Music in 90s Video Game Development
Jungle music was found in countless games from the early 90s. This article goes over what jungle is, where it comes from, and why it was the perfect match for PlayStation & Nintendo 64 games.
Krita 4.0 – A painting app for cartoonists, illustrators, and concept artists
Krita is a professional FREE and open source painting program. It is made by artists that want to see affordable art tools for everyone.
World of Goo Update, 10 Years Later
Tomorrow Corporation is an independent game developer behind indie games Little Inferno and Human Resource Machine
Show HN: Filmbox, physically accurate film emulation, now on Linux and Windows
Accurately transform digital cinema footage to exhibit the grain, halation, and soul of motion picture film. Plugin for DaVinci Resolve, Baselight, Livegrade Frontier, Colorfront, Premiere Pro, After Effects, and Final Cut Pro.
OpenAI Five
Stay up to speed on the rapid advancement of AI technology and the benefits it offers to humanity.
Microsoft makes Zork open-source
Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License.
LiChess: Learn from your mistakes
New feature: train tactics from your own games
Tools we used to create a hit HTML5 game on Steam
The ultimate list of (almost) everything we used to create our premium Steam hit game Curious Expedition.
Depixelizing Pixel Art
Explore research at Microsoft, a site featuring the impact of research along with publications, products, downloads, and research careers.
DeepMind and Blizzard Open StarCraft II as an AI Research Environment
DeepMind's scientific mission is to push the boundaries of AI by developing systems that can learn to solve complex problems. To do this, we design agents and test their ability in a wide range of environments from the purpose-built DeepMind Lab to established games, such as Atari and Go.
OpenShot 4.0 – Open-source video editor
OpenShot 4.0 adds professional color grading, screen and webcam recording, local object masks, 10 new effects, a cleaner native timeline, and faster creative workflows.
Veo 2: Our video generation model
Our leading video generation model
MAME is now Free and Open Source Software
After 19 years, MAME is now available under an OSI-compliant and FSF-approved license! Many thanks to all of the contributors who helped this to go as smoothly as possible!
Apple proposes new web 3D graphics API
Apple’s WebKit team today proposed a new Community Group at the W3C to discuss the future of 3D graphics on the Web, and to develop a standard API that exposes modern GPU features including low-level graphics and general purpose computation.
We made an animated movie in 8kB
The Sheep and the Flower - a demoscene production and real-time animation that looks like a standard short animated movie, in just 8kB
A generalist AI agent for 3D virtual environments
Introducing SIMA, a Scalable Instructable Multiworld Agent
Algorithm allows video editors to modify talking-head videos as if editing text
A new algorithm allows video editors to modify talking head videos as if they were editing text – copying, pasting, or adding and deleting words.