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Games & Graphics

The most popular blog posts about games & graphics on Hacker News. 878 posts.

Any year
362

Demystifying DVDs

Hidden Palace and Last Minute Continue PROUDLY present... Shadow the Hedgehog (May 27, 2005 prototype) Shadow the Hedgehog (Sep 15, 2005 prototype) Shadow the Hedgehog (Sep 22, 2005 prototype) More Gifts and Stocking Stuffers: Billy Hatcher and the Giant Egg (Jan 12, 2006 prototype) Sega Classics...

367

Dolphin Emulator Progress Release 2606

Welcome to the Progress Report for Dolphin Release 2606. We usually prefer to launch toward the beginning of the month, but a slew of important, large, and technically challenging changes had us working overtime. Strap in, because we have a lot to cover! For April Fool's we teased that Dolphin now had support for the…

376

Paizo Announces System-Neutral Open RPG License

<p>For the last several weeks, as rumors of Wizards of the Coast’s new version of the Open Game License began circulating among publishers and on social media, gamers across the world have been asking what Paizo plans to do in light of concerns regarding Wizards of the Coast’s rumored plan to de-authorize the existing…

377

Dolphin 5.0 Release

Dolphin 5.0 Release Video The long awaited Dolphin 5.0 release is finally here! After nearly a year of bug-hunting and handling the release process, everything has come together for our biggest release yet! The three previous releases followed a very distinct pattern: sacrifice performance, hacks, and features in…

379

ScummVM 2.0 released

Just in time for the holidays, the final release of ScummVM 2.0 is here! This version adds support for 23 brand new old games, including almost all of the 32-bit Sierra adventures: Cranston Manor Full Pipe Gabriel Knight Gabriel Knight 2 King's Que…

387

Dungeon KeeperFX 1.0

All original Dungeon Keeper code has been rewritten, establishing KeeperFX as a true open-source standalone game. Ownership of the original game is still and will always be required for copyright reasons. When installing KeeperFX 1.0, perform a fresh installation without overwriting any previous versions. Saved games…

388

Trains on another level

Hello! The code refactor of rails presented last week is great, but the motivation for such a task wasn't quite just some shape changes for rails. As explained last week, we can now define any kind of rail shape, and we had some very specific shapes in mind all along...

390

A Shader Trick

(I was sending an email today about a simple trick we use in the shader system, and it seemed easy and useful to share that email publicly, so, here you go!)