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Design & UX

The most popular blog posts about design & ux on Hacker News. 2,346 posts.

Any year
481

Making a font

This month I decided to learn how to make a font to use in my comic hakum . Previously, I was drawing the text digitally with my pen tablet. The result was fine, but sometimes difficult to read(the text would grow and shrink often in one page). I didn't want to use an existing font, so I decided to make one based on…

483

The lamps in my house

I have a thing for lamps. Especially designer lamps from the past. I occasionally share them on X and Instagram, and people always ask me about the brands and models. I love lamps so much that I designed one myself. So I decided to give a tour of the lamps

488

Why are 2D vector graphics so much harder than 3D?

There’s a lot of fantastic research into 2D graphics rendering these days. Petr Kobalicek and Fabian Yzerman have been working on Blend2D , one of the fastest and most accurate CPU rasterizers on the market, with a novel JIT approach. Patrick Walton of Mozilla has explored not just one, but three separate approaches…

489

An SVG is all you need

SVGs are pretty cool - vector graphics in a simple XML format. They are supported on just about every device and platform, are crisp on every display, and can have embedded scripts in to make them interactive. They're way more capable than many people realise, and I think we can capitalise on some of that unrealised…

501

I don’t want to sign up for your newsletter (2018)

When a user moves their mouse from the middle of the page toward the navigation bar — presumably to abandon the page — there are technologies which can track this behavior and trigger a “mouse-out” alert. While this UX element (from companies such as Crazy Egg and Rooster) has great potential, I’ve found it far too…

504

Golden Rules of Interface Design (2013)

I have often been asked to distill the vast corpus of user interface design into a few key principles. While I was reluctant to do this, it turned out to be a good exercise to write “Golden Rules,” that are applicable in most interactive systems. These principles, derived from experience and refined over three…

505

Generative Art Finds Its Prodigy

In our last article " Why Love Generative Art ?" we had a blast putting the genre into the context of modern art history. In this article we interview contemporary generative art prodigy (my words, not his) Manolo Gamboa Naon from Argentina.  Manolo's work feels like it is the re