Jasper St. Pierre personal blog
Why are 2D vector graphics so much harder than 3D?
There’s a lot of fantastic research into 2D graphics rendering these days. Petr Kobalicek and Fabian Yzerman have been working on Blend2D , one of the fastest and most accurate CPU rasterizers on the market, with a novel JIT approach. Patrick Walton of Mozilla has explored not just one, but three separate approaches…
- Points
- 347
- HN comments
- 156
- Submissions
- 2
- Cited by
- 3 commenters
Games & GraphicsDesign & UX2019
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| May 9, 2019 | Why are 2D vector graphics so much harder than 3D? by Jasper_ | 347 | 85 |
| Apr 3, 2022 | Why are 2D vector graphics so much harder than 3D? (2019) by thesephist | 135 | 71 |
Cited in comments
Linked from 7 Hacker News comments by 3 different people, from Sep 2019 to Jan 2023.
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