Windows 8 — Disappointing Usability for Both Novice and Power Users
Hidden features, reduced discoverability, cognitive overhead from dual environments, and reduced power from a single-window UI and low information density. Too bad.
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Hidden features, reduced discoverability, cognitive overhead from dual environments, and reduced power from a single-window UI and low information density. Too bad.
We reverse all of the core design principles behind the Macintosh human interface guidelines to arrive at the characteristics of the Internet desktop.
iPad apps are much improved, but new usability problems have emerged, such as swipe ambiguity and navigation overload.
Flash reduces usability by: making bad design more likely, breaking the Web's fundamental interaction style, and consuming resources better spent enhancing a site's core value.
Large, rectangular menus group navigation options to eliminate scrolling and use typography, icons, and tooltips to explain users' choices.
A confusing startup screen that offends existing subscribers dooms The Wall Street Journal's iPhone app to low ratings.
Usability suffers when users type in passwords and the only feedback they get is a row of bullets. Typically, masking passwords doesn't even increase security, but it does cost you business due to login failures.
The 10 most egregious UX offenses against users. Web design disasters and HTML horrors are legion, though many usability atrocities are less common than they used to be.
Elaborate usability tests are a waste of resources. The best results come from testing no more than 5 users and running as many small tests as you can afford.