Top posts

Every blog post that took off on Hacker News, ranked by the votes of its best submission. 2,924 posts.

Games & Graphics
Any year
366

Thirteen Years of Bad Game Code

Alone on a Friday night, in need of some inspiration, you decide to relive some of your past programming conquests. The old archive hard drive slowly spins up, and the source code of the glory days scrolls by... Oh no. This is not at all what you expected. Were things really this bad? Why did no one tell you? Why were…

367

Unreal Rust

A few months ago I asked myself "What if I could write a game in Rust, but use Unreal as a renderer?". After a bit of thinking I came to the conclusion that exposing the Unreal renderer to Rust via C ffi was way more work than I was willing to do. But what if I could just build on top of Unreal instead? I could just…

374

Racing for Realism

At Pixar, pushing the limits of rendering is always a race towards realism, but never at the expense of style. Learn how the talented artists, programmers, and scientists at Pixar are pushing the limits of computer graphics to tell the best possible story.

378

Game Loop

If there is one pattern this book couldn’t live without, this is it. Game loops are the quintessential example of a “game programming pattern”. Almost every game has one, no two are exactly alike, and relatively few programs outside of games use them.