Top posts

Every blog post that took off on Hacker News, ranked by the votes of its best submission. 2,047 posts.

Games & Graphics
Any year
1952

Solving Tetris in C

Exactly one of the following statements is true. In Tetris, you can always get at least one line before losing. In Tetris, a sufficiently evil AI can always force you to lose without getting a single line, by providing bad pieces. Which one? Prove it. The setup I crea...

1954

Flip – A ReactJS Game

Building upon my experience with the ReactJS Slide Puzzle, I thought I'd take the concept of a React-based game one step further. Flip is not very practical, and uses a lot of potentially buggy CSS3 and ES5 methods, but I mean, it's just a game. Besides, it shows some of

1963

Video Games as Art

Video games are art, but a strange art: their essence is transformation of the player, not description to the player. This makes meaningful criticism nearly impossible—you can point at the moon, but it’s not the moon, and once someone sees it, they no longer need the pointing.

1979

Two-part Rubik's algorithms

When Rubik’s Cube first appeared decades ago, I jumped on it. I bought one, and spent an entire summer fiddling with it. Over that summer, I developed a solving technique that has stuck with me. My technique is not the fastest; that was never the goal. My algorithms make sense to me because they are constructed, and…