Andy Gavin personal blog
Making of Crash Bandicoot - GOOL
I’m always being asked for more information on the LISP based languages I designed for the Crash and Jak games. This post is about GOOL, the LISP language used in Crash 1, Crash 2, and Crash …
- Points
- 102
- HN comments
- 10
- Submissions
- 1
- Cited by
- 23 commenters
Games & GraphicsHistory & Retro Computing2011
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Mar 12, 2011 | Making of Crash Bandicoot - GOOL by lispm | 102 | 10 |
Cited in comments
Linked from 25 Hacker News comments by 23 different people, from Apr 2011 to Nov 2025.
Most recent: