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How Many (Indie) Games I Sell - Part Two
The first part of this column, in which I gave the full sales figures for one of my games, Geneforge 4: Rebellion , attracted a fair amount...
So Here's How Many Games I Sell - Indie Game Developer Story
I get a lot of questions from young, aspiring Indie developers, and the most common query is: How many copies of a game does Spiderweb Softw...
Why the Wii will never get any better
Yes, this is another Wii rant. There are plenty of other articles talking about the poor recent game offerings, the hardware limitations, and the primitive online play. I’m not here to talk about those. Instead, I’m going to talk about the Wii’s software stack, and how it compares to other consoles.
Why you should support Mac OS X and Linux
Last I checked, Mac OS X had around a 5% market share, and Linux had much less than that (among consumers). I can feel that many PHBs look…
A programmer's view of the Universe, part 2: Mario Kart
Very thought-provoking article. I especially liked the tie-in at the end to the questions modern science is considering about the Big Bang. You make a very valid point -- those sorts of questions are meaningless in the context of the embedded system. The whole time I was reading your Mario Kart analogy, I couldn't…
ILoveSketch: As-natural-as-possible sketching system for creating 3D curve models (+amazing vid)
NEWS 100 concept models created by sketching with ILoveSketch for 4.5 days at Emerging Technology, SIGGRAPH 2009 (New Orleans, LA, USA, August 3-7) Paper and demo presentation of EverybodyLovesSketch at UIST 2009 (Victoria, BC, Canada, October 4-7)