Age of Empires Definitive Edition's pathing and movement
Typical Age DE forum post: The pathfinding in the game is terrible. First off, Age of Empires Definitive Edition is a remaster of...
The latest blog posts to take off on Hacker News. 181 posts.
Typical Age DE forum post: The pathfinding in the game is terrible. First off, Age of Empires Definitive Edition is a remaster of...
A few years ago I started to work on an MPEG1 Video decoder, completely written in JavaScript. Now, I finally found the time to clean up the library, improve its performance, make it more error resilient and modular and add an MP2 Audio decoder and MPEG-TS demuxer. This makes this library not just an MPEG decoder, but…
There are two prototypical kinds of “computer professionals” in the world. First there are the purist hackers, who dive into the depths of circuits, operating systems, and programming languages like explorers discovering new lands; it wasn’t by chance that away from the computer Will Crowther was a caver, nor that he…
I play World of Warcraft . Being a Linux user requires me to run this in Wine , a Windows API translation layer. While Wine is continuously improving, its performance in Direct3D games still leaves much to be desired.
Recently, Oculus teamed up with developer Glenn Fiedler for research into networked physics in VR. Below is a guest post from Glenn detailing his research.
UPDATE: Two updates can be found at the bottom of this article revealing the findings from Fidus InfoSec and FSLabs’ response to the…
If you have decided to develop your game engine, you may be wondering where to start, what books to start reading, etc. If you are in this situation, I recommend getting a copy of the following books:
A blog about computing and other fun.
In late 2016 I began helping Forgotten Empires on Age 1 DE , a UWP app shipping in the Windows Store on Feb 20th. I only helped occasionall...
At Recode’s Code Media conference on Feb. 13, 2018 (a few hours ago as I write this), they live streamed an interview with Ronny Abovitz, CEO of Magic Leap and NBA commissioner Adam Silver. The int…
Four years ago I began a journey. On Feb 5 2014 I posted the results of the RPG Codex’s Top 70 poll, in which we elected the best CRPGs of all time. But I felt that a simple list was too dry&…
The earliest memory I had of arcade video games was watching my older brother and cousins going at the video game machines at Genting Highlands. While our parents were at the other types of games Genting Highlands was more popularly known for, we were generally let loose to play arcade games to our hearts' content…
After more than 18 months of development, all Godot Engine contributors are proud to present our biggest release so far, Godot 3.0! It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 support, and many other…
Draft: v1.1 | Posted: 1/9/2018 | Updated: 1/29/2018 | confidence of success: 85% | estimated time to completion: 1/15/2018 | importance: High
For his 1965 composition “It's Gonna Rain”, Steve Reich designed a generative mechanical system.
One of my hobbies is using a pen plotter to make computer-generated drawings. If you really like them, you can buy one!
I continue to enjoy seeing what can be done with WSL (Windows Subsystem for ...
It’s a brave man who tries to criticize Atari’s seminal groundbreaking game Tempest. More than any other classic arcade game, Tempest hit the arcade scene like a juggernaut. Nothing lik…
Yesterday I was in Anaheim giving a talk called “Industry Lifecycles.” (click here for slides and video).
I get a lot of pitches for "Steam competitors." 99% of them are doomed to failure, but the vast majority are doomed before they even start.
Nintendo Labo lets anyone easily pick up and enjoy making, playing and discovering. By assembling sheets of cardboard into a variety of shapes called Toy-Con, and combining them with Nintendo Switch, you can bring them to life!
Targets web, native android, ios, and desktop!
Benedikt Bitterli's Portfolio
The SN76489 is the same sound chip as found in the SEGA Master System. This is an array of eight SN76489 sound chips playable via USB...
FSD, Waveguides, and Focus/Depth Planes – A Fatally Flawed Foundation While you can’t find what Magic Leap hypes as “photonic light field chip” anywhere in their patent appl…