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2018
6

Fuzzing Like It’s 1989

With 2019 a day away, let’s reflect on the past to see how we can improve. Yes, let’s take a long look back 30 years and reflect on the original fuzzing paper, An Empirical Study of the Reliability of UNIX Utilities, and its 1995 follow-up, Fuzz Revisited, by Barton P. Miller. In this blog post, […]

30

How DOOM fire was done

The Game Engine Black Book: DOOM features a whole chapter about DOOM console ports and the challenges they encountered. The utter failure of the 3DO, the difficulties of the Saturn due to its affine texture mapping, and the amazing "reverse-engineering-from- scratch" by Randy Linden on Super Nintendo all have rich…