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Thoughts on OnLive
Today OnLive officially launched. If you haven't heard of it, OnLive is an ambitious new gaming service with a unique proposition: instead…
Cells. A massively multi-agent Python programming game.
This article describes a project of mine that has been laying around my harddrive in a rough draft for a couple of months. I want to continue developing it at some point, but can’t right now …
Wolfire open sourcing Aquaria, Gish, Lugaru HD, and Penumbra Overture
Pay what you want. Support charity. Get awesome games.
GwtQuake: Taking the Web to the Next Level (HTML5+WebGL Quake)
Back in November of 2009, Joel Webber and I were at a GWT Summit focused on improving the Web and UI latency. Someone was giving a presentat...
The Awful Anti-Pirate System That Will Probably Work
So, when I read that Assassin's Creed 2 for the PC would fight piracy by requiring a live internet connection all the time when you were pla...
Jesse Schell’s mindblowing talk on the future of games
Hi, I'm Kevin Fox. I've been blogging at Fury.com since 1998. I can be reached at .
Marine Heavy Gunner dev notes - 'Nobody picked up that it was a parody'
So… I worked on this six years ago. If I see one now & then in a bargin bin I usually pay the $5 for it & pass it off on one of my friends as a reminder to myself about the boat tim…