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Visit dustmop.io → On Hacker News Apr 2015 – Sep 2019

Games & Graphics 5History & Retro Computing 3Software Engineering 2

1

NES graphics – Part 1

Released in 1983, the Nintendo Entertainment System (NES) home console was a cheap, yet capable machine that went on to achieve tremendous success. Using a custom designed Picture Processing Unit (PPU) for graphics, the system could produce visuals that were quite impressive at the time, and still hold up fairly well…

2

NES Graphics – Part 3

Part 1 and part 2 described CHR data, nametable based backgrounds, sprites, and scrolling. Combined, these cover nearly everything a basic NES cart can do without using additional hardware. To go any further will require a quick tangent to discuss, in detail, how rendering happens.