How I made a 3D game in 2 KB of JavaScript
Months ago, when I heard that the legendary JS1k game jam would not be continuing, I talked it over with some other devs and decided to help fill the void we would host a 2k game jam on itch called…
First Krita Beta for Android and ChromeOS in Play Store
Krita is a professional FREE and open source painting program. It is made by artists that want to see affordable art tools for everyone.
Krita 4.3.0
Krita is a professional FREE and open source painting program. It is made by artists that want to see affordable art tools for everyone.
Lode Runner
It’s always been a bit of a balancing act to decide which games I write about in detail here — a matter of balancing my level of personal interest in each candidate against its historical importance. In the early years of this project especially, when I still saw it as focusing almost exclusively on narrative-oriented…
Godot 3.2
Godot contributors are thrilled and delighted to release our newest major update, Godot 3.2! It's the result of over 10 months of work by close to 450 contributors who authored more than 6000 commits! Godot 3.2 is a major improvement over our previous 3.1 installment, bringing dozens of major features and hundreds of…
What Unity Is Getting Wrong
Developer QOL When I added Lua to Garry’s Mod my intention wasn’t primarily to make things moddable. I wanted to make things eas...
Assassin’s Creed: Valhalla and the Unfortunate Implications
We’re going to be a bit silly this week (in part because the ending of this compressed semester has left me with little time) and talk about the recently released historical action-RPG comput…
Oculus Quest 2
Shop the Meta Quest 2 all-in-one VR headset and immerse yourself within new virtual worlds. Explore everything that our second gen VR device has to offer.
Defold game engine source now available and free to use for commercial games
Defold is a free to use, source available, game engine with a developer-friendly license. Defold is owned and developed by the Defold Foundation.
SuperRT – Realtime Raytracing on the SNES
Video links for this article: Short trailer Walkthrough and technical details Update 31th May 2021: The source code for SuperRT has now been released. I’m pleased to finally have some results to show for a project I’ve been working on in my spare time for the last year or so. The idea originated when I was trying to…
Hallucinations re: the rendering of Cyberpunk 2077
Realtime rendering and videogame programming mostly, but I love computer science and visuals in all their forms. This is a notepad of my ideas.
Writing a winning 4K intro in Rust
I recently wrote my first 4K intro in Rust and released it at the Nova 2020 where it took first place in the new school intro competition. W...
OK Doomer
What’s the best shooter to play in 2020? Where can gamers find the coolest weapons, the hardest enemies, and the most thrilling challenges? There’s a lot of ...
Bullfrog After Populous
I’ll give you an analogy of what Populous is in my mind. Imagine if I had a blank canvas. Some people that are true artists will take a palette of paint and mix them together and carefully handcraft each and every single brushstroke until they have some beautiful and amazing picture. And then there’s me. I had the…
Deep Learning for Guitar Effect Emulation
Since the 1940s, electric guitarists, keyboardists, and other instrumentalists have been using effects pedals, devices that modify the sound of the original audio source. Typical effects include distortion, compression, chorus, reverb, and delay. Early effects pedals consisted of basic analog circuits, often along…
Why are video games graphics challenging? Productionizing rendering algorithms
Intro This post will cover challenges and aspects of production to consider when creating new rendering / graphics techniques and algorithms – especially in the context of applied research fo…
Rough.js v4.0 – hand-drawn, sketchy graphics
Rough.js is a light weight javascript library that lets you draw graphics with a hand-drawn, sketchy, appearance.
How to make roguelike games in Rust
This tutorial is free and open source, and all code uses the MIT license - so you are free to do with it as you like. My hope is that you will enjoy the tutorial, and make great games!