Shironeko Labs personal blog
SuperRT – Realtime Raytracing on the SNES
Video links for this article: Short trailer Walkthrough and technical details Update 31th May 2021: The source code for SuperRT has now been released. I’m pleased to finally have some results to show for a project I’ve been working on in my spare time for the last year or so. The idea originated when I was trying to…
- Points
- 340
- HN comments
- 74
- Submissions
- 1
- Cited by
- 0 commenters
Games & GraphicsSoftware Engineering2020
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Dec 15, 2020 | SuperRT – Realtime Raytracing on the SNES by mkeeter | 340 | 74 |