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Systems & Performance

The most popular blog posts about systems & performance on Hacker News. 543 posts.

2025
132

Landlock-Ing Linux

Landlock is a Linux API that lets applications explicitly declare which resources they are allowed to access. Its philosophy is similar to OpenBSD’s unveil() and (less so) pledge() : programs can make a contract with the kernel stating, “I only need these files or resources — deny me everything else if I’m…

133

Rust compiler performance

Perhaps the most often repeated complaint about Rust is its slow feedback loop and long compilation times. I hear about it all the time; in Rust podcasts, blog posts, surveys, conference talks or offline discussions. I also regularly complain about it, being a Rust user myself!

134

Distributed systems programming has stalled

Over the last decade, we’ve seen great advancements in distributed systems, but the way we program them has seen few fundamental improvements. While we can sometimes abstract away distribution (Spark, Redis, etc.), developers still struggle with challenges like concurrency, fault tolerance, and versioning. There are…

136

Big GPUs don't need big PCs

Ever since I got AMD, Intel, and Nvidia graphics cards to run on a Raspberry Pi, I had a nagging question: What's the point? The Raspberry Pi only has 1 lane of PCIe Gen 3 bandwidth available for a connection to an eGPU. That's not much. Especially considering a modern desktop has at least one slot with 16 lanes of…

139

io_uring is faster than mmap

Sourcing data directly from disk IS faster than caching in memory. I brought receipts. Because hardware got wider but not faster, the old methods don't get you there. You need new tools to use what is scaling and avoid what isn't.