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5135

Update on await syntax in Rust

In my previous post I said that the lang team would be making our final decision about the syntax of the await operator in the May 23 meeting. That was last Thursday, and we did reach a decision. In brief, we decided to go forward with the preliminary proposal I outlined earlier: a postfix dot syntax, future.await…

5139

tolower() with AVX-512

A couple of years ago I wrote about tolower() in bulk at speed using SWAR tricks . A couple of days ago I was interested by Olivier Giniaux’s article about unsafe read beyond of death , an optimization for handling small strings with SIMD instructions, for a fast hash function written in Rust.

5143

Reverse geocoding is hard

My wife and I run OpenBenches - a crowd-sourced database of nearly 40,000 memorial benches. Every bench is geo-tagged with a latitude and longitude. But how do you go from a string of digits to something human readable? How do I turn -33.755780,150.603769 into "42 Wallaby Way, Sydney, Australia"? Luckily, that's a…

5150

JS things I didn’t know existed

I was reading through the MDN docs the other day and found these JS features and APIs I never knew existed. So here is a short list of those things, useful or not - learning JS seemingly never ends. Label Statements [https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/

5151

Send text messages for free using Python

Using SMS and MMS gateways we can send text messages to phones from a computer via email. With this strategy we can use a combination of the Python SMTP and email library to send text messages programmatically for free! This not only includes short text messages, but also multimedia messages with pictures, videos, or…

5152

Pharo 14

Pharo is a pure object-oriented programming language and a powerful environment focused on simplicity and immediate feedback.

5160

The Infinite Loop That Wasn't

Once upon a time there was a game for the GBA by the name of Hello Kitty Collection: Miracle Fashion Maker. It was a cutesy game based on the famous Sanrio Hello Kitty franchise, developed by Access. But hidden beneath the surface of the seemingly innocuous title was an insidious problem. Somehow, this simple game…