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The most popular blog posts about software engineering on Hacker News. 14,529 posts.

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185

Write more "useless" software

After my last blog post about Hurl, someone asked me, and I quote: "... why?" The simple answer is "for the joke." But the longer answer is that useless software [1] is a fantastic way to explore and experience the joy of computing. Play is an important part of exploration and joy.

197

A Brief Rant on the Future of Interaction Design

As it happens, designing Future Interfaces For The Future used to be my line of work . I had the opportunity to design with real working prototypes, not green screens and After Effects, so there certainly are some interactions in the video which I'm a little skeptical of, given that I've actually tried them and the…

198

Libghostty is coming

Over two years ago, in one of my first public talks about Ghostty , I shared my vision for libghostty : an embeddable library for any application to embed their own fully functional, modern, and fast terminal emulator. Libghostty is finally starting to take shape, and I'm excited to share more details about my plans…

201

Write code. Not too much. Mostly functions.

There’s a well-known quote by author Michael Pollan: “Eat food. Not too much. Mostly plants.” I like it because it doesn’t attempt to be dogmatic: it encapsulates some basic guiding principles that get you 90% of the way there 90% of the time. Wikipedia describes the book the quote is from (emphasis mine):

202

Acing the technical interview

If you want to get a job as a software witch, you’re going to have to pass a whiteboard interview. We all do them, as engineers–often as a part of our morning ritual, along with arranging a beautiful grid of xterms across the astral plane, and compulsively running ls in every nearby directory–just in case things have…

208

My thoughts on the Bun Rust rewrite

When Jarred joined the Zig community about 5 years ago, I described him as someone who had strong "beginner energy". That is, he moved fast and tried a lot of different stuff, jumping head first into problems that he was not yet equipped to solve, leading to mediocre outcomes in terms of engineering, but learning a…