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Every blog post that took off on Hacker News, ranked by the votes of its best submission. 2,925 posts.

Games & Graphics
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1954

AR with SceneKit and Metal

Recently I found myself needing to process and visualize both point clouds and meshes in an iOS application utilizing ARKit, with the point cloud being gathered using the 2020 iPad “LiDAR” sensor. To enable maximum performance and content creation convenience I thought it would be nice to have both custom shaders and…

1972

15 Years of Shader Minification

How do demosceners create complex computer animations in just a few kilobytes? One of our secret weapons is Shader Minifier, a tool that minifies GLSL code. Over the years, it has evolved to pack more data into tiny executables, pushing the boundaries of what's possible. In this blog post, we'll go through its…