Top posts

Every blog post that took off on Hacker News, ranked by the votes of its best submission. 4,253 posts.

History & Retro Computing
Any year
1785

Remembering Conway

Gosper's Glider Gun in Conway's Game of Life I'd known of Conway since my early teens. I remember reading about his Game of Life in an old Scientific American someone gave me. The article (a quick search tells me) was published in October 1970, so I'm guessing I saw it in the early 70s, perhaps 1972. I was hooked.

1789

Pascal at Apple

Lately I’ve been reading old computing papers, articles, journals, magazines, and memos and tweeting about them as I work my way through. The most recent exploration was of an Apple internal memo about the history of Apple’s involvement with Pascal. The memo is cursory, but it does provide an interesting snapshot of…

1793

System Shock

We approached games as immersive simulations. We wanted to build game environments that reacted to player’s decisions, that behaved in natural ways, and where players had more verbs than simply “shoot.” DOOM was not an influence on System Shock. We were trying something more difficult and nuanced, [although] we still…

1798

ThinkPad 560E

I’ve been idly looking for one of the mid-90s ThinkPads known to have perfect OpenStep/Rhapsody support for years as a fun collector piece, but been unwilling to pay eBay prices. The other week I scored a pristine IBM ThinkPad 560E for $20 in a Shopgoodwill auction, below is notes on getting it up and running, plus…

1799

Ultima (2012)

When we left Richard Garriott, California Pacific had just released his first game, Akalabeth , a substantial windfall for the 19-year-old university student. In between classes and SCA events, he spent his sophomore year at the University of Texas writing a new, much more ambitious game, which CP published just as…