The JSMESS Sound Emergency
UPDATE: I’m happy to say a developer has come forward and we’re out of the woods on sound. It’s not perfect, but the web audio API isn’t perfect and we’re much better …
Every blog post that took off on Hacker News, ranked by the votes of its best submission. 141 posts.
UPDATE: I’m happy to say a developer has come forward and we’re out of the woods on sound. It’s not perfect, but the web audio API isn’t perfect and we’re much better …
I have been doing interactive programming in ClojureScript recently. After having spent some time with it, I can easily say that when I return to projects that don’t have an interactive workflow I feel like I am in the stone ages.
(Warning: these notes are rough – the main page is here and these are some notes I wrote for a few colleagues and then I kept adding to it until it became a longer page)
Sony just launched its PlayStation Now service that lets you rent access to streaming games. The pricing seems a bit odd to some, but it actually uses some well established psychological tricks to …
Like any artistic medium, games are emotional experiences filled with joy, sadness, frustration, and more. Special moments can bring tears, cause shouting, or even screams. But imagine during one of those emotional highs if the audio simply died, and the game continued onward in a deafening silence before eventually…
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Give behavior the flexibility of data by encoding it as instructions for a virtual machine.
Imagine one day you are struck with a flash of inspiration: freshly seared onto your mind is a story, one that is undoubtedly the greatest tale ever conceived by Man. It has all the elements of a great narrative: a gripping plot, nuanced characters, and an evocative setting.
Building upon my experience with the ReactJS Slide Puzzle, I thought I'd take the concept of a React-based game one step further. Flip is not very practical, and uses a lot of potentially buggy CSS3 and ES5 methods, but I mean, it's just a game. Besides, it shows some of
FlapMMO is a new and popular browser game inspired by Flappy Bird. Unlike Flappy Bird, though, each server has hundreds of other players and you can all see each other. It's lots of fun and I previously posted about hacking FlapMMO for mouse control .
So far, you’ve focused on becoming famil iar with the tools that Clojure provides: immutable data structures, functions, abstractions, and so on. In this chapter, you’ll learn how to think about your programming tasks in a way that makes the best use of those tools. You’ll begin integrating your experience into a new…
We had a look at some of the basics of making a game using the Processing.js game library, so let's kick it up a notch by just getting down and making our own Super Mario game. When we're done with this part of the tutorial, we'll have a game with koopa troopers, platforms that we can jump up through but not fall down…
Jordan Mechner is an author, graphic novelist, screenwriter and video game designer, best known as the creator of Prince of Persia. Follow his latest projects here.
deltaDistX = sqrt(1 + (rayDirY * rayDirY) / (rayDirX * rayDirX)) deltaDistY = sqrt(1 + (rayDirX * rayDirX) / (rayDirY * rayDirY))