Lode Vandevenne personal blog
Raycasting
deltaDistX = sqrt(1 + (rayDirY * rayDirY) / (rayDirX * rayDirX)) deltaDistY = sqrt(1 + (rayDirX * rayDirX) / (rayDirY * rayDirY))
- Points
- 0
- HN comments
- 0
- Submissions
- 0
- Cited by
- 16 commenters
Games & GraphicsSoftware Engineering2014
Cited in comments
Linked from 17 Hacker News comments by 16 different people, from Jun 2014 to Apr 2026.
Most recent:
- doubletwoyou · Apr 30, 2026
- rpoisel · Dec 21, 2024
- shric · Dec 21, 2024
- Waterluvian · Apr 28, 2023
- gh123man · Feb 27, 2023
- dahart · Jan 4, 2022