Luden.io Blog company blog
What do I think about Lua after shipping a project with 60k lines of code?
Lead programmer talks Lua’s flexibility, challenges, and integration with Defold game engine after 60k lines of code in Craftomation 101.
- Points
- 218
- HN comments
- 142
- Submissions
- 1
- Cited by
- 0 commenters
Programming LanguagesSoftware Engineering2025
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| Apr 17, 2025 | What do I think about Lua after shipping a project with 60k lines of code? by JSLegendDev | 218 | 142 |