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What I think about Lua after shipping a project with 60k lines of code
Lead programmer talks Lua’s flexibility, challenges, and integration with Defold game engine after 60k lines of code in Craftomation 101.
- Points
- 321
- HN comments
- 255
- Submissions
- 1
- Cited by
- 0 commenters
Programming LanguagesSoftware Engineering2024
On Hacker News
| Submitted | Title on HN | Points | Comments |
|---|---|---|---|
| May 31, 2024 | What I think about Lua after shipping a project with 60k lines of code by gamescodedogs | 321 | 255 |