Alain Galvan personal blog

A Review of Shader Languages

A review of the state of the art in real time graphics shading languages and compilers in both graphics and compute. What are some of the differences between HLSL, GLSL, MSL, and WGSL? What are some ways to transpile shaders?
Points
134
HN comments
52
Submissions
1
Cited by
0 commenters

Games & GraphicsSoftware Engineering2022

On Hacker News

SubmittedTitle on HNPointsComments
Feb 15, 2022A Review of Shader Languages by AshleysBrain13452

More from Alain Galvan

All 2 posts →

Related posts from the same era