Wolfire Blog company blog

Why you should use OpenGL and not DirectX

Often, when we meet other game developers and say that we use OpenGL for our game Overgrowth, we're met with stares of disbelief -- why…
Points
408
HN comments
217
Submissions
2
Cited by
8 commenters

Games & GraphicsSoftware Engineering2013

On Hacker News

SubmittedTitle on HNPointsComments
Dec 5, 2013Why you should use OpenGL and not DirectX by intull408175
Jan 8, 2010Why you should do OpenGL and not DirectX by zitterbewegung19242

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Linked from 9 Hacker News comments by 8 different people, from Jun 2011 to Jul 2022.

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