Fabien Sanglard personal blog

Street Fighter II paper trails – allocating sprite space by hand

The late 90s saw the emergence of Capcom in the world of arcades. The Osaka based company seemed to produce one hit after another with Ghouls'n Ghosts in 1988, Final Fight in 1989 and Street Fighter II in 1991 among a myriad of other excellent games.
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Games & GraphicsSoftware Engineering2021

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Dec 23, 2021Street Fighter II paper trails – allocating sprite space by hand by krajzeg55476
May 8, 2023Street Fighter II, paper trails (2021) by tangue35237

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