Fabien Sanglard personal blog

How Quake.exe got its TCP/IP stack

Released in June 1996, Quake had to ride three technological shock-waves during its lifetime. Besides the emergence of 3D hardware accelerator cards and the growth of the Internet, an operating system shift put game developers in a tough position.
Points
528
HN comments
150
Submissions
1
Cited by
0 commenters

Games & GraphicsNetworking & Internet2025

On Hacker News

SubmittedTitle on HNPointsComments
Nov 18, 2025How Quake.exe got its TCP/IP stack by billiob528150

More from Fabien Sanglard

All 85 posts →

Related posts from the same era