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Myst: the Drawbacks to Success

Robyn Miller, one half of the pair of brothers who created the adventure game known as Myst with their small studio Cyan, tells a story about its development that’s irresistible to a writer like me. When the game was nearly finished, he says, its publisher Brøderbund insisted that it be put through “focus-group…
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Games & GraphicsHistory & Retro Computing2020

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Feb 22, 2020Myst: the Drawbacks to Success by zdw12567

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