The Digital Antiquarian personal blog

Half-Life

Around twenty years ago, people would have laughed if you told them that videogames would end up at the Smithsonian, but the Half-Life team really did want to make games that were more than just throwaway toys. The rule against cinematics — which made our jobs much harder and also ended up leaving a lot of my favorite…
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Games & GraphicsHistory & Retro Computing2025

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Feb 23, 2025Half-Life by dmazin547231

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