Full screen triangle optimization
So here’s a well-known optimization trick that also tells you a bit about how GPUs work.
The latest blog posts to take off on Hacker News. 264 posts.
So here’s a well-known optimization trick that also tells you a bit about how GPUs work.
NESFab is a new programming language for creating NES games. Designed with 8-bit limitations in mind, the language is more ergonomic to use than C, while also producing faster assembly code. It's easy to get started with, and has a useful set of libraries for making your first — or hundredth — NES game.
Thanks to 173 contributors, 689 pull requests, community reviewers, and our generous sponsors, we're happy to announce the Bevy 0.10 release on crates…
Sumplete.com was invented, coded and even named entirely by ChatGPT.
the history of 3dfx Interactive
I managed to exploit the Nintendo DSi browser 15 years after it was released in Japan. This post will go over the journey and the technical details.
Using Stable Diffusion techniques to create 2D game environments
It's official. Today marks the beginning of a new era for Godot. After 3+ years of breaking and rebuilding from the ground up, we're thrilled to say: Welcome to the start of Godot 4!
Your knight for my pawn, and you have to take it.
I’ve made some modern games in retro style, and one thing people will always tell you is, make sure your pixels are the same size. When your base resolution ...
DegenCity Casino for New Zealand players: 30 free spins with no deposit, an NZ$6,000 welcome package, a four-tier VIP program, Apple Pay, cards and crypto, payouts within 24 hours.
All about changes and improvements that Godot 4.0 offers to C# developers.
Today, we permanently banned over 40,000 accounts that were using third-party software to cheat in Dota over the last few weeks. This software was able to access information used internally by the Dota client that wasn't visible during normal gameplay, giving the cheater an unfair advantage. While fixing the…
Call-by-push-block
We use ChatGPT to allow a user to intuitively control multiple robots such as drones, robot arms, home assistant robots using only language.
An illustrated description of what Textmode Art is and how to get started.
This release primarily corrects a security issue present in NetHack versions 3.6.2, 3.6.3, 3.6.4, 3.6.5, and 3.6.6. For details about the security issues please see https://www.nethack.org/security . You are encouraged to update to NetHack 3.6.7 as soon as possible.
Fictional short story about Clippy & AI hard takeoff scenarios grounded in contemporary ML scaling, self-supervised learning, reinforcement learning, and meta-learning research literature.
Tightening a few bolts here and there, Godot 4.0 RC 2 brings us one step closer to the stable release. We're now counting in days!
Creating simple but realistic physics-based flight simulations from scratch with C++ and OpenGL.
Accurately transform digital cinema footage to exhibit the grain, halation, and soul of motion picture film. Plugin for DaVinci Resolve, Baselight, Livegrade Frontier, Colorfront, Premiere Pro, After Effects, and Final Cut Pro.
The wait is almost over! With Godot 4.0 coming close to stable, we finalize our efforts to fix the remaining critical issues and add the last coat of polish with the first Release Candidate.
Yesterday a Reddit link started going around the IF circles: "Wait," I thought, "haven't I seen that map before?" No, I had not. But I sort of had? Then I looked through my collection of Zork maps. Then I realized, oh no, I have a collection ...
Let's review the most important math topics used by game devs, reflect about math education, and discuss techniques that can be used to improve the way we learn new math topics.
Breaking news: OpenTTD 13.0 is now available! Depending on your perspective, we’re either two months early for our usual April 1st release, or a bit tardy for the Christmas 2022 release we intended.
Tech Notes on Cubic Bezier Curves, Perlin Noise, and Minimal Rotation Frames