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The latest blog posts to take off on Hacker News. 213 posts.

Games & Graphics
2020
190

Godot 3.2

Godot contributors are thrilled and delighted to release our newest major update, Godot 3.2! It's the result of over 10 months of work by close to 450 contributors who authored more than 6000 commits! Godot 3.2 is a major improvement over our previous 3.1 installment, bringing dozens of major features and hundreds of…

192

The Infinite Loop That Wasn't

Once upon a time there was a game for the GBA by the name of Hello Kitty Collection: Miracle Fashion Maker. It was a cutesy game based on the famous Sanrio Hello Kitty franchise, developed by Access. But hidden beneath the surface of the seemingly innocuous title was an insidious problem. Somehow, this simple game…

194

Master of Orion

Given the shadow which the original Master of Orion still casts over the gaming landscape of today, one might be forgiven for assuming, as many younger gamers doubtless do, that it was the very first conquer-the-galaxy grand-strategy game ever made. The reality, however, is quite different. For all that its position…

203

Real-Time Ray-Tracing in WebGPU

Intro By the end of 2018, NVIDIA released the new GPU series Turing, best known for its ability of accelerated ray tracing. Ray tracing is the process of simulating light paths from reality. In reality, billions of rays get shot around you and at some point, hit your eyes. Up...

205

Emacs Lisp Animations

Emacs , a programmer's text editor with roots in the 1970s, is a great tool for animation. In Fall, 2010 I taught a digital art class at NYU's interdisciplinary Steinhardt art school. Clearly, the thing to do was to teach how to make animations in Emacs by programming it in Lisp.

207

Browser Games Aren't an Easy Target

If you're about my age and had a similarly dull upbringing, you probably also have memories of playing video games behind a teacher's back whenever class involved going to some sort of "computer lab." Flash games were the thing when I was in elementary school, and when I was in middle school, I'd bring Quake with me…