This Dumb Industry: Wilson Boxes
Last week I linked to this video by Skill Up , which talks about how the concept of loot boxes developed inside of EA and how we got to where we are today. This time let’s talk about it in detail.
The latest blog posts to take off on Hacker News. 2,925 posts.
Last week I linked to this video by Skill Up , which talks about how the concept of loot boxes developed inside of EA and how we got to where we are today. This time let’s talk about it in detail.
Every Frame a Painting is officially dead. Nothing sinister; we just decided to end it.
Many years ago, sometime in the nineties, my family was having dinner at the neighbours', and their son showed me some cool DOS programs on the computer. One of the programs was a demo that drew animated flames on the screen. I was amazed! Asking what language it was written in, I was told it was Pascal.
Each of us have our own giants to face. This is a story about one of my giants. Something I never imagined could make a grown man cry, until it did. A 3D camera. No one can face your giants for you. This is a story, not a walkthrough. Expect no useful information. For that I recommend 50 Game Camera Mistakes by…
Update May 18, 2022 – Amazon Sumerian is no longer available to new customers. Existing customers’ Sumerian data will be available until February 21, 2023. We recommend that these customers transition their existing scenes to Babylon.js where they can be published using AWS Amplify. For more information about Amazon…
Update: Note that the capture method I use needs to read pixels back from the GPU which can be slow. This means the Windows 10 results are probably worse than they should be. However, without external hardware this seems to be the only way to measure keyboard to screen latency.
Playsaurus is an independent idle-games studio creating and publishing engaging incremental games played by millions worldwide.
Why I chose Ink as one of the core technologies for my game.
This is part 1 of the “How Unreal Renders a Frame” series, you can access part 2 and part 3 as well. I was looking around the Unreal source the other day and inspired by some excellent …
This is Part 1 of a series examining techniques used in game graphics and how those techniques fail to deliver a visually appealing end result. See Part 0 for a more thorough explanation of the ide…
Generating gooey metaballs as a single SVG path — locating the tangent points between two circles, spreading and curving the connector with polar coordinates, and handling overlap, after Hiroyuki Sato's Illustrator script.
When it was released back in 1993, Disney’s Aladdin for the Sega Genesis (or Mega Drive, depending on which side of the pond you lived on through the early 90’s) was really a visually striking game. Powered by what eventually became known as “Digicel” technology, along with a solid selection of middleware and some…
Stay up to speed on the rapid advancement of AI technology and the benefits it offers to humanity.
Today we shared two significant milestones in one of our largest areas of development. Standalone is new category designed to bring more freedom and accessibility to VR. Without a cable or the need for a mobile phone, standalone headsets represent a totally new phase of VR hardware.
Heads up: This post is going to have some rougher language than what I normally post. We’re going to be talking about the kinds of things teenagers type into videogame text parsers, which means we’re going to get into some naughty words and otherwise unusual subject matter for this blog. I don’t know why I’m warning…
While an emulator's primary job is to emulate, there's usually a lot more that goes into a good emulator. For Dolphin, it may feel like a lot of work has gone toward luxury features and optimizations rather than improving accuracy and compatibility. For example, Ubershaders is a wonderful, game-changing feature, but…
Let’s say you are trying to find the distance between two points in 2D, but that these points are in a universe that “wraps around” like old video games – leaving the screen…
Godot uses a considerably different approach to rendering (and rendering abstraction) than other, popular, game engines. The motivation behind it was not to achieve the maximum performance in extreme use cases, but accomodate better to most user's needs.
How many board configurations are there in the game of 2048? Let's estimate using combinatorics.
A sweaty game pointing toward the future of computing.
In our latest blog series we’re taking you behind the scenes of Medium to learn how we created the tools that make up this unique app!
A few months ago, I had the opportunity to try out several WebVR experiences for the first time, and I was blown away by the possibilities. Using just a headset ...
I am pleased to announce that the Game Engine Black Book about Wolfenstein 3D has shipped. It is 316 pages, full color and made of three parts describing the hardware of 1991, id Software tools, and the game engine internals. You can read a preview on Google Books and buy it here:
It’s been a year since I last played the captivating , frustrating , and ultimately disappointing No Man’s Sky. There have been some large updates since then, and so I thought now would be a good time to come back and see how the game has evolved. These columns are going to run through September, so you’re basically…