Procedural content generation: creating a universe (2015)
23114, 584, 46931, these three numbers were used to create the entire universe for Elite .
The latest blog posts to take off on Hacker News. 2,925 posts.
23114, 584, 46931, these three numbers were used to create the entire universe for Elite .
Posted by Karol Kurach, Research Lead and Olivier Bachem, Research Scientist, Google Research, Zürich The goal of reinforcement learning (RL) is ...
Although they didn’t know one another at the time, Dave Grossman and Tim Schafer both found themselves at a similar place in life in the summer of 1989: just out of university and uncertain what to do next. Both saw the same unusual advertisement in the newspaper: an advertisement for programmers who could also write…
A new algorithm allows video editors to modify talking head videos as if they were editing text – copying, pasting, or adding and deleting words.
If you haven’t read the other posts, go now: Part 1: the state manager Part 2: the graphic initialization Part 3: the engine entity We have a state manager now but a game without graphic re…
The past few months have been quite hectic with a slew of gigantic changes requiring lengthy articles alongside them. These big features all hitting together seems to have brought up a talking point in the community would be irresponsible to ignore. Everyone wants to know when Dolphin 6.0 is coming. After all, Dolphin…
Depth of Field from random sampling
The latest news from Google on open source releases, major projects, events, and outreach programs for early career developers.
I have kept myself busy with the Game Engine Black Books and I have plenty of news. Most importantly, they have been revised. The DOOM book is now in version 1.1 while the WOLF3D book is entering v2.1. And there is more.
Snapchat's new gender-bending filter is a source of endless fun and laughs at parties. The results are very pleasing to look at. As someone ...
3.6.2 is a general patch release. It includes a large number of fixes to the 3.6.1 version, beyond the Windows issue fixed at the time of that release.
Posted by Julien Valentin and Sofien Bouaziz
There’s a lot of fantastic research into 2D graphics rendering these days. Petr Kobalicek and Fabian Yzerman have been working on Blend2D , one of the fastest and most accurate CPU rasterizers on the market, with a novel JIT approach. Patrick Walton of Mozilla has explored not just one, but three separate approaches…
Is the traditional 2D imaging model nearing the end of its usefulness, or does it have a shiny future in the “modern graphics” world? I spent a week on a research retreat in a cottage in the woods to answer this question, as it shapes the future of UI toolkits. Performant UI must use GPU effectively, and it’s…
Tomorrow Corporation is an independent game developer behind indie games Little Inferno and Human Resource Machine
Psyonix is Joining the Epic Family!
Sandspiel is a falling sand game I built in late 2018. I really enjoyed writing this game, and wanted to put into writing some of my goals, design decisions, and learnings from that process. If you’re reading this but haven’t played sandspiel, you should probably go try it !
H exagons are ubiquitous in wargames now (indeed, both Philip Sabin’s War: Studying Conflict Through Simulation Games and Peter Perla’s The Art of Wargaming feature hexagons on their book covers), but this wasn’t always the case. My first wargame – the first board wargame for many of us – was Avalon Hill’s original…
Developers from AKQA, a global innovation agency most known for working with some of the hottest brands and public figures, trained a recurrent neural network and a deep convolutional generative…
We’ve created MuseNet, a deep neural network that can generate 4-minute musical compositions with 10 different instruments, and can combine styles from country to Mozart to the Beatles. MuseNet was not explicitly programmed with our understanding of music, but instead discovered patterns of harmony, rhythm, and style…
Yes, if you have followed our development a bit, that might be a bit of a surprise. But we have been asked why we don't call this release 1....
The Infocom ZIL code dump has kicked off a small whirlwind of news articles and blog posts. A lot of them are somewhat hazy on what ZIL is, and how it relates to MDL, Lisp, Z-code, Inform, and the rest of the Golden-Age IF ecosystem. So I'm ...
Another year, another showreel. As every year, the amount of quality games being created by Godot has increased significantly (as did the amount of submissions).
New GLFW release announcement.
This extraordinary view of the LMC might be the world's longest exposure image in amateur astronomy. 1060 hours were needed to capture this highly-resolved image (204 Megapixels) of the Large Magellanic Cloud.