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16805

Binary in JavaScript

Over the last week or so, I've spent my spare time working on a new roguelike game, with a focus on extensive and interesting planet generation. A key characteristic of the genre is that the game world is procedurally generated and this one is no exception.

16821

Nibble Sort

A while back, John Regehr posted the Nibble Sort Programming Contest on his blog. The objective was to write a program that sorts the 4-bit components (nibbles) of 64-bit words as fast as possible. For example, 0x42badc0ffeed00d5 should result in 0xffeedddcba542000 after sorting.