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The latest blog posts to take off on Hacker News. 21,819 posts.

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3514

Game Programming in Prolog

This article explains how a game can be made in Prolog by leveraging the hidden power of logic programming. Inspired by the elegance of data-driven design and declarative programming paradigms, I will be explaining a new way of designing game rules which can at the same time be used as the source code of the gameplay…

3516

“Bad Apple” in Minecraft

Demoscene is the art of pushing computers to perform tasks they weren’t designed to handle. One recurring theme in demoscene is the shadow-art animation “Bad Apple!!”. We’ve played it on the Commodore 64, Vectrex (a unique game console utilizing only vector graphics), Impulse Tracker, and even exploited Super Mario…

3536

Gleam Is Pragmatic

I’ve spent the past several years working with functional programming languages in my free time – primarily Haskell and OCaml. I love both languages but also find aspects of each frustrating. Haskell is terse and elegant with type classes providing a powerful mechanism for ad-hoc polymorphism. However, it can also be…