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The latest blog posts to take off on Hacker News. 3,824 posts.

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2023
812

MiniDisc Hacking

Most MiniDisc aficionados are aware of unit hacking to gain access to new features. The unit that perhaps benefits the most from this is the Sony MZ-N510, which also comes in the N520 and NF610 variants. The 2001 model R700 can be hacked to add many features of its upscale brother, the R900 , as well as the Type-R…

815

Calling Rust from Python

I recently watched GOTO conferences' talk Calling Functions Across Languages by Richard Feldman. I’m afraid I have to disagree with using the term 'language' in this context. It’s a no-brainer to call Java from Kotlin or Scala or to call Java from Kotlin. Hence, in the rest, I’ll use 'stack'.

817

Why is Debian the way it is?

Debian is a large, complex operating system, and a huge open source project. It's thirty years old now. To many people, some of its aspects are weird. Most such things have a good reason, but it can be hard to find out what it is. This is an attempt to answer some such questions, without being a detailed history of…

818

The anatomy of a smart bulb

I’ve been having some troubles with Zigbee. Yes, at our airbnb we have a rather big dining room where I’ve put 7 Zigbee RGBWW Smart bulbs. The problem is that each time I try to turn all 7 on or off there’s either a lag or some of them just won’t switch on or off. The controller is a Sonoff Zigbee 3.0 USB dongle, yes…

826

Moving Marginalia to a new server

So the search engine is moving to a new server soon, thanks to the generous grant mentioned recently. If you visit search.marginalia.nu now, it may or may not use the old or new server. It’ll be like this for a while, since I need them both for testing and maintenance type work. I’ll also apologize if this post is a…

829

Joys of small game development

Game development serves as a vibrant canvas for one's creativity. Especially when focusing on small games, which are simple to create and instantly enjoyable, one can quickly immerse oneself in their allure. Through this article, I aim to delve into the joy of crafting small games.

838

Thread-per-core

I want to address a controversy that has gripped the Rust community for the past year or so: the choice by the prominent async “runtimes” to default to multi-threaded executors that perform work-stealing to balance work dynamically among their many tasks. Some Rust users are unhappy with this decision, so unhappy that…