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The latest blog posts to take off on Hacker News. 2,047 posts.

Games & Graphics
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812

Exploring FPGA Graphics

Welcome to Exploring FPGA Graphics. In this series, we learn about graphics at the hardware level and get a feel for the power of FPGAs. We’ll learn how screens work, play Pong, create starfields and sprites, paint Michelangelo’s David, draw lines and triangles, and animate characters and shapes. Along the way, you’ll…

817

Unreal Rust

A few months ago I asked myself "What if I could write a game in Rust, but use Unreal as a renderer?". After a bit of thinking I came to the conclusion that exposing the Unreal renderer to Rust via C ffi was way more work than I was willing to do. But what if I could just build on top of Unreal instead? I could just…

827

Deconstructing Bézier Curves

Graphists, animators, game programmers, font designers, and other graphics professionals and enthusiasts are often working with Bézier curves. They're popular, extensively documented, and used pretty much everywhere. That being said, I find them being explained almost exclusively in 2 or 3 dimensions, which can be a…

830

Cramming 'Papers, Please' onto Phones

I created Papers, Please in 2013 specifically for desktop computers with mouse control. Now, here, in 2022, desktop computers no longer exist and all computing is done via handheld mobile telephone. Time to update this dinosaur. These thousands of words and megabytes of images will cover some bits of porting the game…

833

Buttery Smooth “10fps” (2020)

The GIF (/ɡɪf/ GHIF) file is unfortunately the most popular and widespread form of exchanging animated content across the internet. Oh crap here’s one now A Pokémon I 3D modeled and animated called Shuppet, in 50fps When I am making animations, with the intent of ultimately becoming a GIF file on the internet, I…