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Software Engineering
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8312

Advice to new programmers

It’s not every day where students new to programming get to ask 709 software developers for advice. Overview There is a school here in Malmö, Sweden called The Game Assembly. This school focuses on teaching students game production. Everything from programming to art and design. This is a three year...

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The Day I Fell in Love with Fuzzing

In 2007 I wrote a pair of modding tools, binitools , for a space trading and combat simulation game named Freelancer . The game stores its non-art assets in the format of “binary INI” files, or “BINI” files. The motivation for the binary format over traditional INI files was probably performance: it’s faster to load…

8322

Game Loop

If there is one pattern this book couldn’t live without, this is it. Game loops are the quintessential example of a “game programming pattern”. Almost every game has one, no two are exactly alike, and relatively few programs outside of games use them.

8328

Let’s stop copying C (2016)

Ah, C. The best lingua franca we have… because we have no other lingua francas. Linguae franca. Surgeons general? C is fairly old — 44 years, now! — and comes from a time when there were possibly more architectures than programming languages. It works well for what it is, and what it is is a relatively simple layer of…

8332

Why Don't People Use Formal Methods?

I saw this question on the Software Engineering Stack Exchange: What are the barriers that prevent widespread adoption of formal methods? The question was closed as opinion-based, and most of the answers were things like “its too expensive!!!” or “website isn’t airplane!!!” These are sorta kinda true but don’t explain…

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Inside the C Standard Library

After diving into the C language through K&R, and then studying portability (see C Portability Lessons from Weird Machines ), my next challenge was to take a systematic look at the standard library. To do this I worked through P. J. Plauger’s book The Standard C Library (ISBN 978-0131315099) where he examines an…