Chris Wellons personal blog

The Day I Fell in Love with Fuzzing

In 2007 I wrote a pair of modding tools, binitools , for a space trading and combat simulation game named Freelancer . The game stores its non-art assets in the format of “binary INI” files, or “BINI” files. The motivation for the binary format over traditional INI files was probably performance: it’s faster to load…
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Security & PrivacySoftware Engineering2019

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Jan 28, 2019The Day I Fell in Love with Fuzzing by eaguyhn35047

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