ChatGPT for Robotics
We use ChatGPT to allow a user to intuitively control multiple robots such as drones, robot arms, home assistant robots using only language.
The latest blog posts to take off on Hacker News. 878 posts.
We use ChatGPT to allow a user to intuitively control multiple robots such as drones, robot arms, home assistant robots using only language.
This release primarily corrects a security issue present in NetHack versions 3.6.2, 3.6.3, 3.6.4, 3.6.5, and 3.6.6. For details about the security issues please see https://www.nethack.org/security . You are encouraged to update to NetHack 3.6.7 as soon as possible.
Tightening a few bolts here and there, Godot 4.0 RC 2 brings us one step closer to the stable release. We're now counting in days!
Accurately transform digital cinema footage to exhibit the grain, halation, and soul of motion picture film. Plugin for DaVinci Resolve, Baselight, Livegrade Frontier, Colorfront, Premiere Pro, After Effects, and Final Cut Pro.
The wait is almost over! With Godot 4.0 coming close to stable, we finalize our efforts to fix the remaining critical issues and add the last coat of polish with the first Release Candidate.
Let's review the most important math topics used by game devs, reflect about math education, and discuss techniques that can be used to improve the way we learn new math topics.
Breaking news: OpenTTD 13.0 is now available! Depending on your perspective, we’re either two months early for our usual April 1st release, or a bit tardy for the Christmas 2022 release we intended.
Over the past few weeks you, the community, have made your voices heard. And we’ve listened. OGL 1.0a will remain untouched AND the entire SRD 5.1...
Godot 4.0 is coming out soon. It includes major improvements all across the board in both features, performance and usability. Still, one of the biggest questions the community has is: How does it compare with mainstream commercial offerings?
Although we are not yet able to release the OGL at this time, we would like to update you on how things are developing, and the goals we have in mind fo...
<p>For the last several weeks, as rumors of Wizards of the Coast’s new version of the Open Game License began circulating among publishers and on social media, gamers across the world have been asking what Paizo plans to do in light of concerns regarding Wizards of the Coast’s rumored plan to de-authorize the existing…
Fyrox 0.29 added new animation editor, reworked animation system and lots of smaller improvements.
The year 2022 was very special for us. We reached a lot of milestones within Godot and also in the community. This blog post will offer a small retrospective of the year.
Every December, I try to make a little wintery demo to exercise one of 8bitworkshop’s platforms. This year, I chose the Atari 800 to test out the new native TypeScript emulator in 8bitworkshop. You...
As we hit the holiday season, our Progress Report might be considered a bit late. A two month report became a three month report as we realized just how much work we had to catch up on. While the usual summer burst of activity didn't come, it seems instead everyone poured their time in throughout the autumn months!…
Think of synth music, racks of keyboards, or massive DJ rigs, and Korg comes to mind. Raspberry Pi is at the heart of some of its new synthesizers.
Game-playing artificial intelligence (AI) systems have advanced to a new frontier. Stratego, the classic board game that’s more complex than chess and Go, and craftier than poker, has now been mastered. Published in Science, we present DeepNash, an AI agent that learned the game from scratch to a human expert level by…
We are closer to releasing Godot 4.0. No matter the amount of time dedicated to testing and profiling — bugs and issues are inevitable. Still, we intend to follow 4.0 with bug fix releases to ensure a stable experience as soon as possible.
Porting Linux to Apple Silicon
Hello, engineers! I'm a newer face at Wube and have been mainly working on expansion content for about one year now. Today, I'm here to share some exciting non-expansion news for our Mac players.
With the addition of non-real-time video recording, Godot opens itself to new use cases such as architecture visualization and cutscene rendering.
Thanks to 159 contributors, 430 pull requests, community reviewers, and our generous sponsors, I'm happy to announce the Bevy 0.9 release on crates.io…