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4652

“Holy Grail” Bugs in Emulation, Part 2

It’s been two months since first writing on Holy Grail bugs in emulation and while it did pique the interest of many emulator developers there has been little movement on solving the bugs. Lior did much more research on solving Pinball Fantasies and byuu dug up a forum post implying that there is in fact a three…

4654

Beginners Guide to Vulkan

Recently I asked the community for beginner-friendly resources on Vulkan, and I compiled a list of them that you can find below. For the beginners reading this, Vulkan is a new graphics API-- in other words, a way to communicate with your GPU and make it do things. It's managed by the Khronos Group, which means it's…

4667

Announcing .NET Core 2.0

.NET Core 2.0 is available today as a final release. You can start developing with it at the command line, in your favorite text editor, in Visual Studio 2017 15.3, Visual Studio Code or Visual Studio for Mac. It is ready for production workloads, on your own hardware or your favorite cloud, like Microsoft Azure. […]

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Hello WebAssembly

We have been experimenting with a couple of approaches to bring Mono to the web using WebAssembly - a technology that can efficiently and safely execute code in web browsers without being limited to Javascript. Running code written in C or C++ inside the browser has been a big motivator, but most major programming…