Linear algebra for game developers – Part 1 (2009)
When I posted about decals last week, a number of readers commented that they would be interested in posts about linear algebra as it…
Posts that commenters keep linking to, ranked by how many different people have cited them in Hacker News comments. 7 posts.
When I posted about decals last week, a number of readers commented that they would be interested in posts about linear algebra as it…
Throughout my career as an engineer, I’ve had a hand in numerous product launches that grew to millions of users. User adoption typically happens gradually over several months, with new features and architectural changes scheduled over relatively long periods of time. Never have I taken part in anything close to the…
Posted by David Silver and Demis Hassabis, Google DeepMindGames are a great testing ground for developing smarter, more flexible algorithms that ha...
Today at BlizzCon 2016 in Anaheim, California, we announced our collaboration with Blizzard Entertainment to open up StarCraft II to AI and Machine Learning researchers around the world.
Hi, I’m Jim ‘Anodoin’ Merrill, and I work on test automation efforts for League of Legends , focused specifically on the in-game experience. I currently serve as the tech captain to the Build Verification System Development (BVS-Dev) team.…
See the original The Legend of Zelda as you never have before…