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Eevee

eev.ee

i'm eevee and this is my website. it's got toys and puzzles and articles about computers and other stuff i like

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Visit eev.ee → RSS feedOn Hacker News May 2014 – Jul 2025

Software Engineering 9Web & Frontend 6Life, Learning & Writing 4Games & Graphics 4Design & UX 4Programming Languages 3

1

Maybe we could tone down the JavaScript (2016)

I’m having a really weird browser issue, where scripts on some pages just won’t run until about 20 seconds have passed. Whatever you’re about to suggest, yes, I’ve thought of it, and no, it’s not the problem. I mention this not in the hope that someone will help me debug it, but because it’s made me acutely aware of a…

2

Dark corners of Unicode

I’m assuming, if you are on the Internet and reading kind of a nerdy blog, that you know what Unicode is. At the very least, you have a very general understanding of it — maybe “it’s what gives us emoji”. That’s about as far as most people’s understanding extends, in my experience, even among programmers. And that’s a…

3

Gamedev from Scratch 1: Scaffolding

Welcome to part 1 of this narrative series about writing a complete video game from scratch, using the PICO-8. This is actually the second part, because in this house (unlike Lua) we index from 0, so if you’re new here you may want to consult the introductory stuff and table of contents in part zero. If you’ve been…

4

A Rebuttal for Python 3

Zed Shaw, of Learn Python the Hard Way fame, has now written The Case Against Python 3. I’m not involved with core Python development. The only skin I have in this game is that I like Python 3. It’s a good language. And one of the big factors I’ve seen slowing its adoption is that respected people in the Python commu

6

Let’s stop copying C (2016)

Ah, C. The best lingua franca we have… because we have no other lingua francas. Linguae franca. Surgeons general? C is fairly old — 44 years, now! — and comes from a time when there were possibly more architectures than programming languages. It works well for what it is, and what it is is a relatively simple layer of…

7

Make a Doom level, part 1: the basics

I love Doom. Or, well, I love Doom 2, which is the game we actually had when I was nostalgia years old. I love the aesthetic — pixely in a 3D(ish) environment, and consistent in a way that meshes together really well. The classic levels are abstract (occasionally too abstract), but still detailed enough to feel like…

8

Sylph: the programming language I want

Creating a programming language is apparently all the rage these days, and it’s got me thinking about what I would really like to see in one. I’m starting to suspect the things I want are either impossible or mutually incompatible, so I’d better write them down and let smarter people tell me why I can’t have…

9

PHP: a fractal of bad design

(This article has been translated into Spanish (PDF, with some additions) by Jorge Amado Soria Ramirez — thanks!) Preface I’m cranky. I complain about a lot of things. There’s a lot in the world of technology I don’t like, and that’s really to be expected—programming is a hilariously young discipline, and none of us