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2D Terrain generation using midpoint displacement
Today I will present how to implement in Python a simple yet effective algorithm for proceduraly generating 2D landscapes. It is called Midpoint Displacement (or Diamond-square algorithm,…
This is the third part of the Augmented Reality application prototype we have been building with Python and Open CV. If you want to get up to date, here you can find part 1 and part 2. At the end of part 2 we were able to successfully render a 3D Model on top of… More
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Today I will present how to implement in Python a simple yet effective algorithm for proceduraly generating 2D landscapes. It is called Midpoint Displacement (or Diamond-square algorithm,…