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the bblog

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Hey, remember me? Remember how I used to steal the bit of The Editing Room and write funny little bad transcripts of movies, like Avatar (2009)?

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The failure of Second Life

In July of 2005, when I created my account, Second Life was the cool new thing. Moving between regions was kinda wonky, loading textures and objects was slow, and it was pretty ugly when compared to other games of the time; but it was generally assumed that these were teething issues, which would be quickly sorted out…